While a particular type may not be too threatening by itself, the various alien types tend to synergize well for instance, Thin Men are good at pinning XCOM down into a long range war of attrition using their Acid Spit, good aim, & Suppression - this can allow the high mobility Floaters, a flying enemy type, to close in and flank XCOM. Furthermore, as their research progresses the aliens will begin to field advanced alien types, and in greater frequency. As Aliens further their research into humanity, their ground forces will gain increased health, damage, aim, and so on, and even access to many of the same kinds of perks XCOM utilizes, as befitting their designated role. XCOM will encounter various alien types in these ground operations each alien type is typically specialized for a unique role in combat. In addition, the Council typically assigns XCOM with some critical mission each month from a random pool, from rescuing special VIPs to disabling bombs. XCOM will end up conducting a variety of ground operations against alien forces, sometimes for the purposes of countering active alien operations like Terror Attacks and Abductions but equally as often for the purposes of raiding supplies and resources from downed or landed alien UFOs.
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